How was it made?
Step 1:
Understanding our audience
First, we learn about the problems that have been faced by our clients, as well as other disabilities they may have before preparing the game.
Step 2:
Brainstorming / Ideation
Then, once I understood the needs of the clients, I planned out the functions of the characters in the game, the background, the player's movements in the game to help the players engage themselves into it.
Step 3:
Prototyping Reality
Here is the very first prototype made!
This took over a period of 3 days to build the fully functional game (excluding the sound effects of the game). Using Unity Game Engine to build the game, and using C# which is a native computing language that Unity uses.
Step 4:
Playtesting and Feedback
Feedback #1
The game is fun, but there are no sound effects to the game... feels very disengaging for players.
Feedback #2
The game provides me with a challenge to want to be better than my friends. So each time I play, I put more focus and get a better score.
But the game does not have a main menu that sends the game to start immediately.
Step 5:
Refining Prototype
What changes was made?
During the gameplay I improved the challenge of the game after every milestone reached by the player
Main Menu to help players to better prepare themselves before starting the game.
Instructional Menu to help players understand how to play the game.
Game Over for extra effects to let player to either quit from the game or try again.